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CORRIDORS

A Living Labyrinth Game · Deck One — Heart of Hunger
Lantern of Echoes — Corridors card

Lantern of Echoes

Relic · Act II · Glyph Echo · Compass +2 on first reveal · Difficulty Low

“A flame that makes sound instead of light.”

The lanes

A) Claim
Claim Lantern of Echoes and gain its passive. If your 3 slots are full, the evicted Relic costs 1 Health to release.
B) Study Instead
Take the alcove's offering and walk on; the maze offers once. Gain 1 Thread. (The Relic is removed from the game.)
C) Leave a Marker
Leave a marker. Gain +1 Compass; Rotate top 4; discard this Relic.
Passive
PASSIVE — Once per game, when your Compass falls to −2 or below, set it to 0 instead; then the Lantern burns out (discard it).

Choose exactly one lane per meeting. You may never choose what you cannot pay for. Full rules · play Corridors free.

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