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CORRIDORS

A Living Labyrinth Game · Deck One — Heart of Hunger
Dust Chapel — Corridors card

Dust Chapel

Room · Act II · Glyph Chain · Compass +0 on first reveal · Difficulty Medium

“Faith or folly, both echo.”

The lanes

A) Recall
The dust lies thickest where nothing dares to walk. Peek 3, then Reverse top 5. (Sight costs Thread.)
B) Recover
Rest among the dust; lose your bearings a little. Gain 2 Health; lose 1 Compass.
C) Reorient
You reorder the way from memory alone, and memory lies. Reverse top 5; lose 1 Compass.

Choose exactly one lane per meeting. You may never choose what you cannot pay for. Full rules · play Corridors free.

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