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CORRIDORS

A Living Labyrinth Game · Deck One — Heart of Hunger
Mirror Hall — Corridors card

Mirror Hall

Room · Act II · Glyph Veil · Compass +0 on first reveal · Difficulty Medium

“The reflection remembers another you.”

The lanes

A) Survey
The mirrors show what waits ahead as if it were behind you. Peek 5, then Fold top 1 beneath next 3. (Sight costs Thread.)
B) Mark the Wall
Gain +1 Compass, then Rotate top 3.
C) Follow the Glyph
The glyphs contradict each other; you turn without knowing why. Reverse top 4; lose 1 Compass.

Choose exactly one lane per meeting. You may never choose what you cannot pay for. Full rules · play Corridors free.

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