Web Analytics

CORRIDORS

A Living Labyrinth Game · Deck One — Heart of Hunger
Moss Cathedral — Corridors card

Moss Cathedral

Room · Act I · Glyph Root · Compass +0 on first reveal · Difficulty Low

“Life grows where time stands still.”

The lanes

A) Survey
The green light climbs the pillars and reads the halls for you. Peek 5, then Fold top 1 beneath next 3. (Sight costs Thread.)
B) Gather Mosscord
Wind the hanging moss into cord. Gain 2 Thread.
C) Follow the Glyph
The glyphs contradict each other; you turn without knowing why. Reverse top 4; lose 1 Compass.

Choose exactly one lane per meeting. You may never choose what you cannot pay for. Full rules · play Corridors free.

← Turning Gallery Rootbound Corridor →