A Living Labyrinth Game · Deck One — Heart of Hunger
The Labyrinth Breathes
Echo · Act II · Glyph Echo · Compass -1 on first reveal · Difficulty Medium
“You cannot fight a breath.”
The lanes
A) Accept The exhale presses past you; snagged in it, a length of cord. Rotate top 5; gain 1 Thread.
B) Step Through The breath folds the corridor: BURN up to 3 — pay 1 Thread per card removed from the labyrinth entirely. (Seals and the Heart never burn; Denizens burn free.) Discard this Echo.
C) Listen Deeper Listen deeper. Peek 5; discard this Echo. (Sight costs Thread.)
Choose exactly one lane per meeting. You may never
choose what you cannot pay for. Full rules ·
play Corridors free.